Banjo-Kazooie, one of the most fun games I ever have had the pleasure to play during my childhood. The open, nonlinear levels kept this game fresh and fun for a very long time.
The Nintendo 64 behemoth, developed by Rare is one of the highest rated games of all time, and very well critically acclaimed. You played as either Banjo or Kazooie over several levels collecting “Jiggies” or musical notes and jigsaw pieces. Basically, it’s a puzzle solving game, but it is a load of fun.
Each character has their a set of unique abilities. From acrobatic stunts, to being able to fly, to collecting certain feathers that allow certain abilities, or having a shaman friend that can transform you into certain creatures, there are multiple ways to advance to the next level.
The plot is a little silly, but surprisingly it works. Basically a witch is jealous of Banjo’s attractive sister, and tries to steal her so the witch can steal her beauty. Yup, that’s about it. But hey, it works, so I can’t complain, it kept me playing.
Another thing about this game, that very few people really acknowledge, is the artwork and design for the game. Not that it is necessarily stunning, but it’s interesting. It has cool voodoo type of art. People who play know what I’m talking about. It has a strange, Gothic type of theme and it isn’t dark, rather it is really damn cool.
It was a fantastic game, and almost everyone I know has played it. If you haven’t played it, you owe it to yourself as a gamer to play this. You won’t be disappointed, it is time well spent, and is one of the best games ever created. Yes you read that right.